Fullscreen API for Processing, Version 0.98 ------------------------------------------- Thanks for download the Fullscreen API for Processing, this is still experimental software, especially if you are considering to use it in combination with opengl. For examples, documentation and the latest version see http://www.superduper.org/processing/fullscreen_api/ To install this drag the whole fullscreen folder into sketches/libraries/. If you have /libraries/fullscreen/library/fullscreen.jar in place after copying the folder over you did everything right. After relaunching processing check if sketch > import has an item labeled fullscreen. That means everything is perfectly fine. Now copy and paste this code into processing to get started: import fullscreen.*; FullScreen fs; void setup(){ // set size to 640x480 size(640, 480); // 5 fps frameRate(5); // Create the fullscreen object fs = new FullScreen(this); // enter fullscreen mode fs.enter(); } void draw(){ background(0); fill(255, 0, 0); for(int i = 0; i < 10; i++){ fill( random(255), random(255), random(255) ); rect( i*10, i*10, width - i*20, height - i*20 ); } } If you have any questions, suggestions or other trouble you can email me to it-didnt-work@superduper.org, contact me in the processing discourse section or start hanging out in the channel #processing on irc.freenode.net (my username is hansi). This software is released under the GPLv3, you should have received a copy of it with this document, if you didn't, see http://www.gnu.org/licenses/gpl-3.0.txt