// demonstrates the use of a sketch that spans over two screens. // you need to manually set the resolution of each screen to // 1024x768 (both screens need to be the same!) // then run this sketch. import fullscreen.*; SoftFullScreen fs; void setup(){ // set size to 640x480 size(2048, 768); // 5 fps frameRate(5); // Create the fullscreen object fs = new SoftFullScreen(this); // enter fullscreen mode fs.enter(); } void draw(){ background(0); fill(255, 0, 0); for(int i = 0; i < 10; i++){ fill( random(255), random(255), random(255) ); rect( i*10, i*10, width - i*20, height - i*20 ); } }