import processing.xml.*; import processing.opengl.*; import geomerative.*; RShape shp; void setup(){ size(600, 600, OPENGL); smooth(); g.smooth = true; // VERY IMPORTANT: Allways initialize the library before using it RG.init(this); RG.setPolygonizer(RG.ADAPTATIVE); shp = RG.loadShape("bot1.svg"); shp = RG.centerIn(shp, g); RG.ignoreStyles(); } void draw(){ translate(width/2, height/2); background(#2D4D83); noFill(); stroke(255); // Draw the shape RG.shape(shp); // Create and draw a cutting line RShape cuttingLine = RG.getLine(-width/2, -height/2, mouseX-width/2, mouseY-height/2); RG.shape(cuttingLine); fill(0, 200); noStroke(); // Get the intersection points RPoint[] ps = shp.getIntersections(cuttingLine); if (ps != null) { for (int i=0; i