Class Summary |
ParticlePath2D |
This class is used as a builder to dynamically construct a
ParticleString2D following a given spline path, sampled at a fixed
frequency/step distance. |
ParticleString2D |
Utility builder/grouping/management class to connect a set of particles into
a physical string/thread. |
VerletConstrainedSpring2D |
Implements a spring whose maximum relaxation distance at every time step can
be limited to achieve better (if physically incorrect) stability of the whole
spring system. |
VerletMinDistanceSpring2D |
Implements a string which will only enforce its rest length if the current
distance is less than its rest length. |
VerletParticle2D |
An individual 3D particle for use by the VerletPhysics and VerletSpring
classes. |
VerletPhysics2D |
3D particle physics engine using Verlet integration based on:
http://en.wikipedia.org/wiki/Verlet_integration
http://www.teknikus.dk/tj/gdc2001.htm |
VerletSpring2D |
A spring class connecting two VerletParticles in space. |